
Most of us PS3 owners got our hands on the GT 5 Prologue and I’m just typing away some flaws I noticed in the game which I hope in GT 5 they will work it out.
Flaw #1: The car physics, and hitting objects. In games like FM and FM2 it calculates the real physics and angles count, but in GT5 P doesn’t really matter, the car just spins as if it was RidgeRacer 2!
Flaw #2: There are about 2 or 3 vehicle settings in the game. Whether you are driving the Tii or the Fiorano just like in GT, GT II, III & IV when you get your hands on all the upgrades all the upgraded cars behave similar. Back in one of the older GT games a tuned up TVR cerbera has exactly the same config, top speed, gear ratio, etc… of a tuned up Mitsubishi 3000…
Flaw #3: Jaggies, even by using 1080P and it is very similar to PGR3
Flaw #4: PGR3 on SONY (Too familiar, and too similar to PGR3)
Flaw #5: AI, very dull and stupid and as if they weren’t already confused enough around the track, but they actually attempt to over take each other which results into them crashing into each other…
Flaw #6: You get the Ferrari F1, but You can’t take it online. All cars should be subject to Online play.
Flaw #7: Even though its a Demo, but no damage models and I know its on its way, but I was really hoping for damage.
Flaw #8: The Loading time. Tried it on 3 different PS3s and every single one returned the loading time.
Flaw #9: Unnecessary menus. Wanna Race? Choose the car and track and jump in (FM2 ;))
Flaw #10: Bad online experience, unreliable information. At a moment you might return a lap record of 13th fastest, but it actually turns out to be 27th at the exact time, not mentioning others doing better times after you’re done…
Flaw #11: The Racing line, as its clearly slow and non responsive compared to FM & FM2

All in All impressive shadow of what hopefully is coming out this century.
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