Gamestop is having a sale for any used/refurbished gaming console and handheld
(CLICK COUPON FOR PRINTING SIZE)
Offer Only Valid from 05/23/08 up to 05/29/08, so Hurry…
24
May
Gamestop is having a sale for any used/refurbished gaming console and handheld
(CLICK COUPON FOR PRINTING SIZE)
Offer Only Valid from 05/23/08 up to 05/29/08, so Hurry…
22
May

Epic Games’ design director Cliff Bleszinski has revealed that squad ordering, one of the features in the original Gears of War (also available on PC) has been removed from Gears of War 2. In addition, he also gave out a few more details about this upcoming game.
He pointed out that the squad ordering in the first game wasn’t really “leveraged” as much. He further added that since the game isn’t really “a Full Spectrum Warrior RTS type of experience” they just removed it.
We’re not going to keep you any longer. Check out the video for yourself, and see what Bleszinski had to say about Gears of War 2.
22
May
Bethesda Softworks announced today a long-term development partnership with the award-winning U.K. studio, Splash Damage, which has been recognized by the industry for the quality of its titles, receiving numerous accolades and awards for Wolfenstein: Enemy Territory and Enemy Territory: QUAKE Wars.
Bethesda Softworks Announces Development Partnership with Splash Damage
May 22, 2008 (Rockville, MD) – Bethesda Softworks®, a ZeniMax Media company, announced today a long-term development partnership with the award-winning U.K. studio, Splash Damage™.
Splash Damage has been recognized by the industry for the quality of its titles and particularly for its skill in creating cutting-edge multiplayer games. The studio has received numerous accolades and awards for Wolfenstein: Enemy Territory™, including Game of the Year nods from GameSpy, IGN, and PC Format. Their latest game, Enemy Territory: QUAKE Wars™, won over 80 Editors’ Choice, E3, Most Wanted, and Game of the Year awards and nominations.
Bethesda Softworks continues to expand its development and publishing reach, with investments in a library of AAA titles and the opening of new offices in Europe and Japan in the past year. Best known for its 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Bethesda has in development a number of compelling titles, including the highly-anticipated Fallout® 3 due in Fall 2008.
“Bethesda Softworks has repeatedly been responsible for outstanding games as both publisher and developer.” said Paul Wedgwood, Owner and Creative Director of Splash Damage. “Both of our studios share a passion for creating great games, and we’re confident that this partnership will result in even greater experiences for gamers. We’re really looking forward to working with Bethesda.”
“This could not be a more perfect fit,” said Vlatko Andonov, President of Bethesda Softworks. “We are extremely impressed with Splash Damage and the quality titles they produce. They are highly creative and innovative, and have demonstrated a high level of dedication to their projects. We are confident that gamers everywhere will be thrilled with the offerings from this collaboration.”
More details about Splash Damage’s brand-new project will be provided in the coming months. For more information on Bethesda Softworks, visit www.bethsoft.com. For more information on Splash Damage, visit www.splashdamage.com.
20
May

Here is a nice video made by aroaro20022 @ YouTube showing how evolution of Need for speed franchise and what has happen to it.
Every true Need for Speed fan knows the series ended when Hot Pursuit II got released some liked it some didn’t due to few import cars.
Good NFS Games:
Bad NFS Games:
Bad News:
Had-core fans of Need For Speed series will be unhappy to hear that EA’s president Frank Gibeau has stated that the next Need for Speed, Due to the fact that the sales of ProStreet didn’t live up to EA’s hopes for the game, the franchise will go back to its NFS:Underground roots with a number of features, including open-world racing and a new highway battle mode.
Good News:
Need For Speed: Porsche Unleashed mod community is getting bigger ?
10
May

Codemasters®, developer and publisher of award-winning racing video games, has secured the exclusive video game rights to FORMULA 1. In a worldwide licensing agreement with Formula One Administration Limited, Codemasters will develop a new generation of the multi-million selling FORMULA 1 game franchise across multiple platforms.

Codemasters Studios, creators of genre-leading racing titles DiRT™ and GRID™, will lead the design and development of official FIA FORMULA ONE WORLD CHAMPIONSHIP games for home console, handheld and PC gaming formats.
“FORMULA 1 is ambitious in expanding its reach with more circuits planned beyond recent additions in the Middle East and China,” said Rod Cousens, chief executive officer, Codemasters. “It is also ambitious in expanding its reach via technology. The digital communities that computer and video gaming creates will play a key role in further growing the FORMULA 1 audience and connecting them globally. As a world-leading creator of driving games, this alliance with FORMULA 1 is the jewel in Codemasters’ racing crown and creates an undisputed segment champion. FORMULA 1 has gone with the best, the segment leader. It has gone to the home of the EGO Engine for quality; it has gone to the company that can host FORMULA 1 Online, to the company that is streaking away from the pack.”
“Codemasters’ success and recent innovations in the racing game space makes the company more than appropriately tuned for the challenge,” said Chris Deering, chairman, Codemasters. “The combination of FORMULA 1’s new momentum of expansion and Codemasters’ contemporary technology and past experience is the breaking of a new dawn for the sport, on the track and on the HD game screen.”
The worldwide deal provides Codemasters with rights to feature all Grand Prix circuits, FORMULA 1 teams, cars, and driver likenesses.
The FIA FORMULA ONE WORLD CHAMPIONSHIP games will be developed using the evolution of the award-winning EGO™ Game Technology Engine, Codemasters’ highly versatile cross-platform middleware technology. Its advanced graphics and physics technology brings an unmatched cinematic quality and realism to interactive entertainment.
The EGO Engine is currently being deployed in the creation of GRID™, the latest in Codemasters Studio’s international circuit-based racing series, set to be a landmark release when it launches on June 3.
Codemasters expects the first game based on the FIA FORMULA ONE WORLD CHAMPIONSHIP to launch in 2009.
Well it seems that neither Sony nor EA Games were able to get their greedy hands on the license of F1, which I’m kinda glad, F1 CE for PS3 looks good, plays great, but has a-lot o issues, and missing realism, I can’t wait for Codmasters F1 Game to be released and see how its going to look, hopefully as good as Dirt and GRID, IF NOT BETTER!
22
Apr

Yeah we got our very own Top Ten list of video game introductions (Official videos that are shown when game is booted up ) click read more to see them all. Enjoy. Ten being the best and one being the worst except for number 2!
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21
Apr

Doom, Quake, fans and ID Tech Devs read this article at your own risk! (Click read more to do so)
20
Apr
15
Apr
Your adventures will take you to epic places near and far, to realms distant and forgotten, and closer to oblivion than you may have expected.
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