Gamestop is having a sale for any used/refurbished gaming console and handheld
(CLICK COUPON FOR PRINTING SIZE)
Offer Only Valid from 05/23/08 up to 05/29/08, so Hurry…
24
May
Gamestop is having a sale for any used/refurbished gaming console and handheld
(CLICK COUPON FOR PRINTING SIZE)
Offer Only Valid from 05/23/08 up to 05/29/08, so Hurry…
23
May

With The Release Monday Of Wii Fit, The Exercise Game That Some Video Game Analysts Have Predicted Could Become One Of The Best-Selling Titles Of All Time, It Was Nintendo’s Turn To Dominate Headlines Related To The So-Called Next Generation Of Consoles.
The “Next-Gen” Era Began In November 2005 When Microsoft Launched Its Xbox 360 And Then Really Kicked Into Gear A Year Later When Sony And Nintendo Pulled Back The Wraps On The Playstation 3 And Wii, Respectively.
Being Big Business–Video Game Sales In The U.S. Alone In 2007 Were $9.5 Billion–Everyone Has Been Wanting To Declare The Generation’s Winners And Losers Since Pretty Much The First Day All Three Consoles Were On The Market.
Doing So, Of Course, Is A Tricky Proposition Because Console Generations Last For Years, And Sales Ebb And Flow According To A Number Of Factors. But One Thing That Seems Clear Is That Past Success Or Failure Is Not A Guarantee Of Future Performance. And So While Plenty Of Armchair Quarterbacks Have Already Written The Results Of The Next-Gen Console Wars, Industry Experts Say The Final Results Could Turn Current Assumptions On Their Heads.
22
May

Epic Games’ design director Cliff Bleszinski has revealed that squad ordering, one of the features in the original Gears of War (also available on PC) has been removed from Gears of War 2. In addition, he also gave out a few more details about this upcoming game.
He pointed out that the squad ordering in the first game wasn’t really “leveraged” as much. He further added that since the game isn’t really “a Full Spectrum Warrior RTS type of experience” they just removed it.
We’re not going to keep you any longer. Check out the video for yourself, and see what Bleszinski had to say about Gears of War 2.
22
May
Bethesda Softworks announced today a long-term development partnership with the award-winning U.K. studio, Splash Damage, which has been recognized by the industry for the quality of its titles, receiving numerous accolades and awards for Wolfenstein: Enemy Territory and Enemy Territory: QUAKE Wars.
Bethesda Softworks Announces Development Partnership with Splash Damage
May 22, 2008 (Rockville, MD) – Bethesda Softworks®, a ZeniMax Media company, announced today a long-term development partnership with the award-winning U.K. studio, Splash Damage™.
Splash Damage has been recognized by the industry for the quality of its titles and particularly for its skill in creating cutting-edge multiplayer games. The studio has received numerous accolades and awards for Wolfenstein: Enemy Territory™, including Game of the Year nods from GameSpy, IGN, and PC Format. Their latest game, Enemy Territory: QUAKE Wars™, won over 80 Editors’ Choice, E3, Most Wanted, and Game of the Year awards and nominations.
Bethesda Softworks continues to expand its development and publishing reach, with investments in a library of AAA titles and the opening of new offices in Europe and Japan in the past year. Best known for its 2006 Game of the Year, The Elder Scrolls IV: Oblivion®, Bethesda has in development a number of compelling titles, including the highly-anticipated Fallout® 3 due in Fall 2008.
“Bethesda Softworks has repeatedly been responsible for outstanding games as both publisher and developer.” said Paul Wedgwood, Owner and Creative Director of Splash Damage. “Both of our studios share a passion for creating great games, and we’re confident that this partnership will result in even greater experiences for gamers. We’re really looking forward to working with Bethesda.”
“This could not be a more perfect fit,” said Vlatko Andonov, President of Bethesda Softworks. “We are extremely impressed with Splash Damage and the quality titles they produce. They are highly creative and innovative, and have demonstrated a high level of dedication to their projects. We are confident that gamers everywhere will be thrilled with the offerings from this collaboration.”
More details about Splash Damage’s brand-new project will be provided in the coming months. For more information on Bethesda Softworks, visit www.bethsoft.com. For more information on Splash Damage, visit www.splashdamage.com.
22
May

Atari Interactive Inc. and MILAN RECORDS today announced their first collaboration with the forthcoming MILAN RECORDS release on May 24, 2008 of the soundtrack to the highly anticipated action survival video game Alone in the Dark. The original Alone in the Dark created the survival horror genre and set the standard for later games. Developed by Eden Games, the new Alone in the Dark is set to reinvent the genre once again with unique innovations and thrilling gameplay.
The evocative score was composed by Olivier Deriviere (Obscure) and performed by world-famous, Grammy Award-winning choir The Mystery of Bulgarian Voices. The result is an energetic, memorable score that mixes orchestration with the unique sound of The Mystery of Bulgarian Voices.
“For its first release of a video game soundtrack, Milan Records is very proud to be associated with such a classic series as Alone in the Dark,” said Nick Bobetsky, VP Sales and Marketing, MILAN RECORDS. “This is an original and powerful soundtrack, which goes beyond what you would normally expect in a video game.”
Alone in the Dark follows paranormal investigator Edward Carnby as over the course of one apocalyptic night he must fight to survive and uncover the earth-shattering secret behind New York’s Central Park. With an exhilarating mix of gameplay, intense storytelling in a TV season style, unprecedented environmental interaction, and DVD chapter select feature which lets players move on if they get stuck, Alone in the Dark is set to change what players expect from action games.
Alone in the Dark is scheduled to ship on June 20th in Europe and June 24th in North America on Xbox 360® video game and entertainment system from Microsoft, Windows-based PC, WiiT and PlayStation®2 computer entertainment system, followed by PLAYSTATION®3 computer entertainment system later in 2008. Classic soundtrack label MILAN RECORDS (City of God, Tsotsi, Flags of Our Fathers, Ghost, Monsoon Wedding, Pan’s Labyrinth) will release the album physically and digitally in North America on May 24th and across Europe in late June.
Tracklisting: 1- Prelude to an End
2- Edward Carnby
3- The Fissure
4- Collapsing Floors
5- The Façade
6- Reception Hall
7- The Humanz
8- Who Am I?
9- Central Park
10- Crying NY
11- Loneliness
12- Bethesda Fight
13- Killing The Fissure
14- No More Humans
15- Truth
16- Niamam
17- The Light Carrier Test
18- Shto Li (A cappella)
19- The Final Gate
20- The Choice
21- An End for a Prelude
For more information on the game please visit www.centraldark.com/us.
22
May
A financial report from Capcom has revealed the publisher’s plans to release Resident Evil 5 in the current fiscal year, which ends on March 31, 2009.
The emergence of the Resident Evil series began in 1996 and gamers around the world were quickly immersed in the game’s engrossing story and wowed by its technological achievements. A runaway hit since its introduction, the entire series has sold more than 27 million units worldwide, winning numerous awards and revolutionizing the survival horror genre. Resident Evil is a proven franchise that continues to captivate gamers with each new installment. Resident Evil 5 promises to revolutionize the series by delivering an unbelievable level of detail, realism and control.


22
May
Niko Bellic, the famous GTA IV’s protagonist has couple real look alikes,
Number 1. Vladimir Mashkov is a Russian actor best known to American audiences for his work in the 2001 film Behind Enemy Lines.Mashkov has also worked as a movie director, producer and writer for the 2004 Russian film “Papa”

-source: TXB Forum
Number 2. He is no, nobody and famous actor infect “Robert Lyle Knepper” some know him from Prison Break, some from the recently horrible game to movie “HITMAN” but as i was searching wikipedia i stumbled on his page and his recent wiki image shows him looking extremely smiler to NB.

I think Rockstar character modeler team intentionally created Niko to look like Vladimir Mashkov.
20
May

Here is a nice video made by aroaro20022 @ YouTube showing how evolution of Need for speed franchise and what has happen to it.
Every true Need for Speed fan knows the series ended when Hot Pursuit II got released some liked it some didn’t due to few import cars.
Good NFS Games:
Bad NFS Games:
Bad News:
Had-core fans of Need For Speed series will be unhappy to hear that EA’s president Frank Gibeau has stated that the next Need for Speed, Due to the fact that the sales of ProStreet didn’t live up to EA’s hopes for the game, the franchise will go back to its NFS:Underground roots with a number of features, including open-world racing and a new highway battle mode.
Good News:
Need For Speed: Porsche Unleashed mod community is getting bigger ?
18
May
Here is another YouTube video “User Made” that shows the actual comparison of every aspect of Race Driver GRID and Gran Turismo 5p.
-I really like the music when it shows GT5P Footage.
15
May
Here are three classic videos to shut every seventh genration fanboy/girl up for good. The videos are extended ones.
Videos by SmahMy Team
10
May

Codemasters®, developer and publisher of award-winning racing video games, has secured the exclusive video game rights to FORMULA 1. In a worldwide licensing agreement with Formula One Administration Limited, Codemasters will develop a new generation of the multi-million selling FORMULA 1 game franchise across multiple platforms.

Codemasters Studios, creators of genre-leading racing titles DiRT™ and GRID™, will lead the design and development of official FIA FORMULA ONE WORLD CHAMPIONSHIP games for home console, handheld and PC gaming formats.
“FORMULA 1 is ambitious in expanding its reach with more circuits planned beyond recent additions in the Middle East and China,” said Rod Cousens, chief executive officer, Codemasters. “It is also ambitious in expanding its reach via technology. The digital communities that computer and video gaming creates will play a key role in further growing the FORMULA 1 audience and connecting them globally. As a world-leading creator of driving games, this alliance with FORMULA 1 is the jewel in Codemasters’ racing crown and creates an undisputed segment champion. FORMULA 1 has gone with the best, the segment leader. It has gone to the home of the EGO Engine for quality; it has gone to the company that can host FORMULA 1 Online, to the company that is streaking away from the pack.”
“Codemasters’ success and recent innovations in the racing game space makes the company more than appropriately tuned for the challenge,” said Chris Deering, chairman, Codemasters. “The combination of FORMULA 1’s new momentum of expansion and Codemasters’ contemporary technology and past experience is the breaking of a new dawn for the sport, on the track and on the HD game screen.”
The worldwide deal provides Codemasters with rights to feature all Grand Prix circuits, FORMULA 1 teams, cars, and driver likenesses.
The FIA FORMULA ONE WORLD CHAMPIONSHIP games will be developed using the evolution of the award-winning EGO™ Game Technology Engine, Codemasters’ highly versatile cross-platform middleware technology. Its advanced graphics and physics technology brings an unmatched cinematic quality and realism to interactive entertainment.
The EGO Engine is currently being deployed in the creation of GRID™, the latest in Codemasters Studio’s international circuit-based racing series, set to be a landmark release when it launches on June 3.
Codemasters expects the first game based on the FIA FORMULA ONE WORLD CHAMPIONSHIP to launch in 2009.
Well it seems that neither Sony nor EA Games were able to get their greedy hands on the license of F1, which I’m kinda glad, F1 CE for PS3 looks good, plays great, but has a-lot o issues, and missing realism, I can’t wait for Codmasters F1 Game to be released and see how its going to look, hopefully as good as Dirt and GRID, IF NOT BETTER!
10
May

Sony’s histrion cartoonist has commented that developers are today waking up to the intent of creating their games on the PS3 primarily first, then porting them downbound to the Xbox 360 as the mettlesome module countenance meliorate this way. He also indicated that the Xbox 360 has unsuccessful to go beyond its set conference of FPS fans, meet same the example Xbox.
Here he is on PS3’s questionable theoretical vantage to Xbox 360. “Third parties attainstarted to advise from the de facto 360 SDK. Of instruction grouping fashioned their next-gen games on it because that was the exclusive digit there. The PS3 shipped and so they said, ‘let’s opening our 360 games to the PS3.’ But today companies are recognizing that ‘hey, if I move on the PS3 and then opening downbound to the 360, my 360 mettlesome is feat to countenance meliorate than if I had meet fashioned it for the 360.’ So the pendulum is swinging. The heads of utilization intellection ‘what’s feat to exhibit soured my next-gen mettlesome that such better?’ It is to advance with the PS3 and then to opening to the 360.”
-Apparently Sony corp thinks that xbox 360 will be the new port system, meaning that the playstation 3 games will look better and the x360 games will just be low quality ports (Hmm… What about that game called Tom Clancy’s Splinter Cell Double Agent, Or Lost Planet)
10
May

Apparently Microsoft Xbox 360 Tech support division has many issues with users who have gotten their xbox 360’s broken due to, Grand Theft Auto IV (How about that 5 minute install time, is it worth it now MS?) Its kinda funny, that such a major company cannot fix xbox 360s or can’t get good costumer service reps to help its costumers, you’d think a company who has a revenue of US $51.12 billion dollars and 18.25 billion dollars in operating income would be able to hire people who can actually speak well enough English to be able to help its costumers instead of pissing them off. Enough said here are some user replies that caught my eye.
1. ) “While playing GTA IV my Xbox 360 broke down, it is now dead. The error code is E74, Microsoft does not know what it is. We all spend Hundreds even Thousands of dollars on our 360 consoles so you think Microsoft would make a console that could last for more than 1 year. I just bought a new 1 year membership to Xbox Live for 49.95 and two new games Frontlines which sux don’t buy it and GTA IV which is the best game ever and I can’t play them now because my Xbox is junk it might as well be a anchor for my boat, but it’s not even good enough for that. I hear the people saying I’m on my 3rd Xbox, but honestly you should not have to spend that much money too have fun. I have three accounts on Xbox live, MECHWOLF55, xBpMxTaNkKiLLa, xXSFDXxBlAstER, $150.00 a year and now I have to spend $350+dollars for a new Xbox360, I might as well buy a PS3 because it at least plays BluRay discs and might last for more than one year. If Microsoft is listening PLEASE STOP RIPPING US OFF WE ARE NOT BILLIONAIRES LIKE YOU HELP US DO NOT HURT US. And if you cut off my Xbox Live account because of this, I WILL SUE YOU!!!!!!!!!!!!!” - xBpMxTaNk KiLLa
2.) “I guess Niko didn’t like you, lol” - Xtorti0n
Read the Official Microsoft Forums : GTA IV breaking 360 consoles Thread here! >>
6
May

Here is a long list made by me and, many people on the net, who believe after the main mission the game has nothing but multiplayer… It seems that Rockstar games gave up everything they invented just to have a small multiplayer mode. I think for the next installment the game should be developed by Rockstar games but the multiplayer should be developed by MTA mod team plus MTA Team has a built-in GTA SA editor which allows the gamer to create small islands and block certain areas to create a better online experience.
List of missing elements:
3
May
According to a report in the Economic Daily News, Asus’ Pegatron Technology has secured a deal from Microsoft to assemble Xbox 360 systems with a built-in Blu-ray Disc (BD)-ROM drive. Furthermore, the newspaper even claims that these new sytems will begin shipping in the third quarter of 2008.
===========================
The article is translated below thanks to help of Google.
“Asustek formal separation of the beginning of this year, the foundry responsible for manufacturing operations and the first reported large successes. Market participants pointed out that due to large and active?single, recently received Microsoft’s Xbox 360 game console’s first Blu-ray orders, is expected to begin shipping the third quarter, to attack the second half of the consumer electronics business season.
Market participants said, Foxconn, and Flextronics and large force (Flextronics) was originally the three major global desktop computer foundry, their intense competition, the large and grabbed the latest Microsoft Xbox 360 game console Blu-ray orders, symbolic The three companies in the next game, and other consumer electronics products hegemony of the war, also tending to a head.
In the new generation video game market, because of HD (high definition) DVD is about to stop production, to support the HD DVD camp, Microsoft, announced the shutdown in addition to the Xbox 360 external HD DVD, too. Jisi new aircraft of the adjustment, with the exception of Recently cut its Xbox 360 console price, and target the second half of the introduction of new Blu-ray machine, and the confrontation between Sony PS3. Xin Jizhong of the Xbox 360 follow-up indicators of market share with significant market but there are still stocks, Xin Jizhong the number of shipments, will depend on the market gradually increased.
Investment Trust corporate view that the current Blu-ray DVD market leading position has been made, the market forecast for the built-in Blu-ray Sony PS3 console, the global sales volume this year will be quickly jumped; advertised a simple game, not stress or built-in CD-ROM drive Connectivity of the Nintendo Wii, is also Microsoft’s Xbox 360 game console market in the important competitors.
Microsoft has commissioned from the CD-ROM drive maker Lite-On Technology, the development of the Xbox 360 Blu-ray optical drive, assembly orders in the fierce competition, by and large Badetouchou.
Asustek early this year after the separation, own-brand business can make amazing stuff, in the first quarter after-tax net benefit 7.23 billion yuan, year-over-year growth of 7.4 percent, year-over-year growth of 9.5 percent in the fourth quarter, a record single-quarter high of Lee, the net benefit 1.94 yuan per share, better than market expectations. Asustek April 30 rose 2.3 yuan per share, to 98.8 yuan.
Relative to production-oriented and large, Hon Hai, Quanta, Flextronics, Compal, Wistron enemies Huansi, shoulder a heavy pressure on the loss of orders. Nevertheless, the year-seok and notebook computers (NB) shipments of 10 million goal has not changed.
Market analysis, and large shipments this year estimated 10 million Taiwan NB, Asustek representing 7 million units in the loss of Dell NB orders, to reach 10 million units shipped objectives of the pressure is not small.
And large stressed that the large first quarter of this year and revenue of 97.5 billion yuan, profits of about 1.5 billion yuan, while second-quarter revenue effect of the off-season, than the first quarter declined, but the first half of the second half of the year the proportion of revenue Is about 4:1 6 and have the confidence to reach annual revenue of 500 billion yuan target.”
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